So I recently reworked my mesh network simulator to merge the “hardware” code in with the “simulator” code … so that they can share the implementation of the actual Virtual Localization algorithm. There’s some new VRML files based on simulation on mesh.zoic.org … and hopefully, in a week or so, the same code will be running on 30+ actual hardware nodes in the lab. The intention is to use the hardware nodes to provide a baseline, tune the simulation to match the hardware, and then scale out the simulation. It’ll be an interesting experiment, anyway.
